Tyler
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https://www.villageofhudsonfalls.com/5zu6nyoPosts by Tyler
Fun With Science
https://townofosceola.com/hjl6jjmgu Doing some rigid body dynamic and motion path tests for a new set of safety training videos. Also testing out the Cruiser rig to see how it handles. Might have to add one more null layer so I can make the car slide in turns while sticking to the motion path on the main control for more dramatic videos like J-turns. Blasting cones!
source site enter siteMake way for the bad guy
https://www.villageofhudsonfalls.com/bcjzrgl A project from last year I totally forgot about, mostly a personal exercise in lighting, hair and exporting maps from zbrush.
go to siteMuscle Hustle
follow url Initial pass on setting up the muscle structures and bone objects for my Puma
https://reggaeportugal.com/mfuw0b1 see urlBusy Work
https://reggaeportugal.com/3er2uqsqyf
follow url Lots of new things going on! Trying to work more technical direction into my animation thesis, working part time for the SFPD as a civilian 3D consultant, advanced quadruped rigging, scripting…everything seems to be moving faster and faster. That’s both exciting and a little scary. Also new video of Zombie walk!
https://mhco.ca/i6g34xcb
https://kirkmanandjourdain.com/6r5ozwj94j8
Done in a Snap
follow url An optional assignment for my Texturing and Lighting class, it helped me stay focused…haaaaaaa.
https://etxflooring.com/2025/04/qvootiu
http://jannaorganic.co.uk/blog/2025/04/03/sxlm45xjqlj Camera Lens - Modeled, Lit and Rendered
https://kirkmanandjourdain.com/37odlfgjhttps://colvetmiranda.org/8i55cvh
https://www.anonpr.net/jb1q1ij1Sometimes Fear Is The Appropriate Response
Cheap Clonazepam Usa I need to meet up with my department director to review my thesis journal:
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https://www.psychiccowgirl.com/p5fm1tc68g
go to site Appropriate response.
https://www.annarosamattei.com/?p=7pylrxtgocTurkeytalk PropShop
Order Tramadol Cod Online Just put the finishing touches on one of the major props for my thesis, the SwitchComb! I might remove the noise on the handle though. Even though it looks neat it may add a realism that I’m not looking for. I found a really good tutorial on getting better metal shaders by using a fresnel Index of Refraction to gauge reflection instead of a straight ahead reflectivity curve. Check it out at http://mentalraytips.blogspot.com/2007/10/making-better-metal-with-miamaterial.html. The Octopus I had actually made back when I made the balloon dog, just slipped up on throwing it up here.
https://musicboxcle.com/2025/04/rulan0v920c clickCheapest Tramadol Cod Also made some progress on the skin shader for my directed study class. I added a texture to the arm and tried it out on a head mesh available for free from the Gnomon website by Alex Alvarez. Once smoothed it kind of looks like Goro from Mortal Kombat, haha. There are a lot of nice zbrush alphas available on there too, and this nice rock tutorial I used back when I was a level designer for HalfLife 2 mods, which is still useful for creating scenes.
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enter The other piece of news is the creation of facial controls and blend shapes for the Zombie! About time! This was the part of the class I was most looking forward to. Parent space switching was pretty awesome too, though it was more about keeping the hands attached to different parts of the body and now I wonder how it can be used in conjunction with props. Next is hooking up the blend shapes and phonemes to the nurb controls.
click here That bottom version of the zombie has a green variant of the subsurface scattering material from the texture and lighting directed study class.
watch Hope everybody had a great thanksgiving, I know I did. Thank you to Ohio for all the Christmas Ale! Swoosh!
https://www.psychiccowgirl.com/lbh3198see PS: http://www.freemayavideotutorials.com/??? How did I not know about this?
Tramadol Online UkHappy Late Halloween
https://etxflooring.com/2025/04/6xc91sbulm6 An initial skin weighting pass on the zombie, and another update to the skin shader and the fruit bowl. Rawr! Go Giants!
Fruity Tooty
https://www.psychiccowgirl.com/09rnq5g FRUIT BOWLLLLLL. Work in progress, need to texture the bananas, plums and cherries. Apple and pear already have textures and specularity maps, and the grapes have a subsurface scattering shader I’ve been tweaking with a scatter map on the front.
Subsurface Scattering Test
https://www.anonpr.net/u73zad8gp Just goofing around with some shaders. After some tweaking, I think I arrived at a satisfying result for a first time effort!
go site https://townofosceola.com/h9rd3tww